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Behind the Scenes Again

behind the scenes illustrator

Having gone well off of the beaten path again lately, I thought it would be nice to revisit the original theme of this blog for a bit, and look behind the scenes of some renderings. What do you say?

CADDY-TECH

A peek at the process:
Starting with the tried-and-true box method to nail perspective and proportions, I sketch the essential shapes and components (taking time to design a wheel, too!), and then scan the sketch, and begin the heavy lifting in Illustrator. Around forty-nine layers in total, this one is relatively straightforward, with only minor custom changes, allowing for a little more time to play in the details.

No presets, meshes or brushes, just paths and pen tool. There’s a lot to be said for using the basic tools, and I find it to be a very Zen experience; it becomes the art of massaging your brain while working. It can get tedious, but the key is in finding a rhythm, wherein you can alternate between left and right brain, solving little design and engineering issues as you make everything look “right” or “cool.”

My goal is a smooth, clean piece which retains some of the raw lines, but with a heavy focus on getting the little stuff in all of the right places:

CADDY-NOIR2

Speaking of playing in the details, lets’ take a peek at the hundreds of paths that sometimes need to be squeezed into a fraction of an inch with some custom ‘Cuda tail lamps. In this case, we were looking at creating the concept art to show the customer what ’71 Charger lamps would look like in his ’70 ‘Cuda (see here for more on that!):

vector paths

From paths upon paths to a detailed illustration:

detail of vector illustrtion

A behind-the-scenes look at the rendering for the project, working from a loose box guide to sketch, and then into Illustrator for around forty hours of pen tool work, this time strictly using the mouse as my hands weren’t cooperating:

behind the scenes illustrator

One more piece for this installment, and a rendering that was a big challenge and a ton of fun at the same time, as it required creating something that didn’t yet exist, and finding a way to create a unique spin on the classic belly tank-based land speed car:

conceptual art

Working with just the basic plan, it was a matter of packaging everything neatly and orderly, and then making the aesthetic work. Starting with the tried-and-true box method, I git the perspective working in my favor, and worked to get the parts and pieces that my client wanted showing, and then built upon that foundation once the loos sketch was scanned and in Illustrator. The post work in Photoshop brings the whole thing to life, and it took  lot of restraint to avoid losing the original hand-drawn feel. I think it worked out in the end:

land speed car rendering

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Getting Technique-cal

Pencils to pixels

Over the past few months, I’ve been plotting and planning a video tutorial series, and getting that rolling. Wanting to make it as in-depth and as close to real-time as possible, it’s become a monster indeed.

The plan has been simple: Show the workflow, the art, the technique an all of the warts and whatnots that go into creating a rendering or illustration the “Problem Child Kustoms Way.” Suffice to say, it’s been a ton of work thus far, but very rewarding and eye-opening for me, both from a technical standpoint and as an artist. I’ve realized many key things about my work, as well as just how often I let a few f-bombs fly. Crazy how that can go.

how to render in adobe illustrator

I thought that it might be fun to show a few in-the-moment screen grabs from a couple of pieces here, as they represent a lot of what goes into these works. There’s a ton of hidden stuff and work involved in making vector art look like, well, not vector art. Not that the purpose of my technique or approach begins and ends with that in any respect… I enjoy the fact that I can use a program like Adobe Illustrator to continue creating, even after my hands have given out as they have. It’s a mater of holding on to the style I had developed before going digital, and the incredible tools afforded by the software to push it that next step. A melding of man, will and machine… Funny how those can come together so organically, while often being thought of as being so different.

Some pieces like this big rig tend to get very involved. While working on a segment highlighting graphics and paint, this particular illustration spent a ton of time under the microscope, not only for its very involved process, but because I had to make vector paths appear more like candy paint, with all sorts of transparent and translucent qualities, reflecting and refracting light. Fun times…

speedco-csm

…and how it all comes together:

speedco-csm2

I had taken some time as well to show how to create realistic reflections using only the pen tool in Illustrator, which offers a lot of control when altering reality just a bit:

Reflections in Illustrator

And, of course, rendering from paper and pencil all the way through to digital:

tucci-coffemakerL

…covering glass, paint, shading and more using only the pen tool in Illustrator (no gradient meshes, brushes or presets… Just hands-on dirty work).

vector rendering

Look for more soon, and be sure to check out my website at www.problemchildkustoms.com for more tutorials and sneak peeks. Thanks for looking in, and feel free to hit me with any questions, comments, suggestions…

Thought-Process Thursday

custom car rendering illustration

It’s been a while since we’ve touched upon the actual theme of this blog, that being the drawing of hot rods and all…

That in mind, I thought that you may enjoy a peek at a current project, which is nearing completion after a few years on the board and in the shop. It’s a full-custom 1970 ‘Cuda, and I literally threw everything I had at this one, working with a very skilled builder who shared my vision, and really made it a fun and collaborative project to play a part on.

All Traditions Start Somewhere

Hung lights this weekend, and kept the theme simple and clean… Which was the polar opposite of my idea:

Life-size manger scene in yard.

Live action, featuring actors from local dinner theater and ex-Jim Rose Circus Sideshow performers. Gore effects by Tom Savini. Lighting and practical weather effects controlled via sweet Arduino set-up. Soundtrack streaming on local FM band for passers-by in their vehicles featuring Sound Garden’s “Birth Ritual”, “Giving Birth to a Stone” by Peach, Christopher Lee’s “A Heavy Metal Christmas” and a selection of other traditional holiday songs from Marilyn Manson. Every 45 minutes, an animatronic William S. Burroughs would rise from the lawn and read his classic The Junky’s Christmas to the kids.

A cleverly-positioned t-shirt gun distributes candy to everyone in a thirty-five foot radius at 500 feet per second, as a manner of illustrating how all good things must come through pain.

Call me old-fashioned, but I like my holidays traditional as fuck.

It Doesn’t Always Need to be About the Past

shoeboxed

Why is is that every time an automaker re-designs a particular model, or brings back a nearly-forgotten nameplate, or even mid-cycle facelifts a car, that the very first fucking thing I have to read is every self-important know-it-all posting that they should have made it look like the 1961 model? SERIOUSLY?!

Here’s a quick thought, you morons: Not every car has to look JUST FUCKING LIKE THE ORIGINAL MODEL. Tastes and design requirements change. You wouldn’t sell a whole lot of Cadillacs today with giant fins or 150-lbs of trim on the flanks. Oh, you can bet your ass that there would be a half-dozen greaseball mooks on the East coast putting in advance orders (“Hey Joey… weez kin paint ‘Teen Angel’ on da continental kit! An’ I gots you some new fuzzy dice, bro!”), but following that, it would have no place in the modern day.

Don’t get me wrong, I’m all for brand and model continuity, and a little nod to tradition is outstanding. Hell, I bought my Challenger based on that. Then again, that car was done RIGHT. It’s not a cartoon-ish caricature of the original like a certain Camaro. On the other hand, would I have been even remotely interested in the car had it looked like the ’78-83 models? Probably not. It’s about instilling some heritage, and knowing how that will work with the current (and future) brand direction.

Consider the return of the Thunderbird in 2000. Holy moly… what a catastrophe. That whole retro-design phase ruined it for a lot of cars, not to mention design enthusiasts. Back to the Challenger, what if, in 1970, we weren’t offered a fresh take on the Pony Car concept, but rather a 1937 Dodge coupe-looking thing with a wing on the back and a dual-snorkel hood? Would have failed, and gone down as a styling flop. This would have happened because people used to celebrate design and inventiveness. Perhaps this explains why every TV show is the same regurgitated bullshit, and why reruns of said shows sell like hotcakes. Originality just ain’t what it used to be.

Nostalgia can be a great thing, just keep it the fuck away from the new car-buying public in general.

Straw Warts Detartrated

Having a nice conversation last evening with a friend of mine, and the topic naturally turned to creative endeavors. I shared with him with my plans to write a book of palindromes, tentatively titled Never Odd or Even which would have the increased difficulty of not only starting/ending each line using a word featuring an umlaut (and, as we’re using diaereses in place of the tittles, the subject will be “surgically-enhanced titties”) but structuring the rhyme scheme around a parametric form (something based loosely on an exponential Diophantine equation), and thus arriving at a sort of hierarchy within the prose (by employing Roth’s theorem to find the consecutive pairs of smooth numbers – in this case, lines that go together – and thus arriving at some use for Størmer’s procedure and Pokemon-ing the fuck out of it by finding them all), and giving the work an entirely different meaning if you read it straight through OR solved said equation. I’ll keep you abreast of my progress, should you be interested. Or happen to have some really strong cough syrup to, you know, kick things off.

Anyway, the topic turned to making furniture, and following a lengthy discussion on the merits of using poplar or oak for the framing, we had both noted that this can become expensive over time, and add a lot of weight if one weren’t too careful in he design phase. Following much discussion, I had suggested a cheaper alternative that would allow for mass production AND neat-o instructions featuring stick figures. “After all,” I postulated, “press board has worked out well for the Swedes.”
Now, several hours following his hanging-up on me, I have yet to find out if the press board tree can even grow stateside. I believe that the fruit of the tree, a small meatball-like orb, can cause a reaction in some woodland fauna, unless of course the soil has been detartrated.

It’s All About the Resale Value

underground lair

When discussing back yard landscaping, the majority of homeowners are likely to gravitate toward the classics, like a pool, or a built-in barbecue island, or perhaps a kitschy little Tiki Lounge feel. While a safe bet, any of those can still be polarizing when it’s time to sell.

This whole “home as investment/future resale value” thing in mind, we’ve opted for something a bit more unique:

Simulated landscaping (fiberglass trees, sculpted rock formations, full backdrops and lighting). Handcrafted by Hollywood set masters, it covers the electric over hydraulic lift helipad which lowers into a semi-finished underground lair.

The plan here is to market the house to a despot or super villain, as those cats have some serious buying power, and it’s usually in the form of piles of cash, or pallets of gold bars… or even German Bearer Bonds in a handy, portable canvas bag. In the listing, we’ll appeal to their inner sense of pride in evil-doing. We do this by describing the helipad and covert underground access and addressing the lack of a pool as not being so much a missing amenity, but an expansion opportunity as the neighbors are lily-livered at best, and already have a well-maintained pool. Taking over the surrounding properties would provide all sorts of additional buildings for use in crafting a compound, versus settling for a measly “hideout” like those lesser villains.

We’ll slide this gem into the ad as well: “Privacy is a must for any rogue dictator-to-be, and this property backs to a tree-lined greenbelt, providing not only sight-lines, but the potential to be easily converted and utilized as a spacious killing field, should your newest citizens attempt some coup or other nonsense.”

Erasing the Sexiness of the Design Process

Design is sexy. Really, it is. It’s the foreplay of a build. There’s still some courtship happening, and everybody is excited to be on board. You go into it thinking that it’s going to be everything you’ve heard it can be (the good parts, anyway), and can’t wait to show your stuff.

The process of design, however, is very UN-sexy to say the least. And the necessary evil of selling design – that creeping reality of design – can prove downright repulsive. Hot rod design is like a strange or taboo sexual fetish. This weird fringe interest that you see sometimes in public when it sells a magazine, or promotes a project just enough to score the builder sponsorship for parts, but never really can wrap your head around just what it does behind closed doors.

That being said, working as a a hot rod designer is like having to force your creative soul out on stage to perform that strange, ritualistic fetish fantasy act for some self-absorbed, ego-maniacal, overgrown man-child seeking to show just how big his dick is to the other deviants he keeps close (and locked in perpetual competition with); and finding out midway through that it’s a snuff film.

Surprise!

– excerpt from my forthcoming book I Left My Name Off of the Cover Just to Keep Things Consistent With The Other Projects I’ve Worked On – Drawing Cars for Disappointment and No Profit: Introduction to a Career

Put Down the Frosting and Start Designing

show me
I have always been baffled that anyone who has no real experience building a car could ever consider customizing (or “designing”) one. I mean, consider the engineers who worked on the first computers. Guys like Gordon Bell or Alan Kotok who, having worked on the earliest computers like the TX-0 and so forth, and called upon their experience with the limitations of that machine when designing future machines (like the PDP-10 for example). They understood the machine. They had a grasp on the engineering behind the very function of it, and could utilize that experience in the trenches to craft each newer and better iteration. They found limitations in the machine. Weaknesses. They sought answers to the question “How can I make this BETTER?” …and they did so from the bones outward. They were connected to the very ideas behind what they worked on, and could thus move in new directions in an intelligent manner.
 
Being a custom car designer is no different. Without having an intimate understanding of the design and engineering of the systems which comprise the machine as a whole, it’s virtually impossible to “design” anything for it. Oh, sure, you can decorate that cake and put little frosting flowers all over, or plop a neat-o dingleberry or put some twist on an existing part, but you’re not really DESIGNING anything. If you’ve never torn a car down and then repaired things and put it all back together, you’re ill-prepared to hot rod anything. If you’ve never diagnosed an issue and then found a way to REPAIR a component (NOT simply “unbolt-and-replace”), or given thought to a shortcoming in the performance of or a component on said vehicle, and then engineered a fix, you’re not prepared to design ANYTHING custom for one. Even if you can imagine the shapes and flow of lines, or draw them in stunning detail, without that understanding and experience, you simply cannot effectively design fucking anything. You may be able to alter the look, but you sure as hell cannot design a better one.
 
This truth laid out, I find myself in an industry wherein I’m constantly reviewing and revising “designs” conceived by some talented illustrators, but the ideas presented lack application in any real-world scenario most times. And while I can’t blame these guys for trying, and certainly cannot fault them on creativity, I am forced to battle uphill, working through a pile of dreams and hopes that have gelled when met with the cold, hard truth of ENGINEERING. In almost every case, the pitfalls presented could have been avoided by having had some time in a shop, building and engineering solutions to the very design problems faced on each project. I’m forced to ask once again: How in the fuck can you DESIGN a complex machine when you LACK THE KNOWLEDGE OF HOW THE DAMNED THING WORKS IN THE FIRST PLACE?! In many cases, I’d bet that it’s innocent omission… But every now and then you come across a blatant slap in the face, wherein the “designer” doesn’t give the respect to understanding the very thing he’s working on in the first place.
 
Is it too much to ask to have armed yourself with core fundamentals like basic suspension geometry or structural engineering or even chassis architecture? I’m not asking for someone to know it ALL (shit… there’s ALWAYS something to learn), but if you’re “designing” a wheel arch or opening, and you give little or NO thought to the wheel/tire combo and the resulting radius needed to clear that nifty new fender lip and avoid rubbing, or are slicing into a panel to move it with no thought of how that will affect the understructure (or how changing THAT will affect the vehicle in terms of strength or handling dynamics, and where plumbing or wiring will need to be re-routed), then you’re doing it wrong. Grab a fucking crash book, or spend a day in the wrecking yard. Do your homework. Measure things. KNOW that car, and design it INTELLIGENTLY. “That door handle is sure slick, buddy… but you have left no room to utilize any sort of MOUNTING HARDWARE.” From the simplest things to the more complex, I find that some guys pass by function and go straight for “wow” factor.
 
This all brings us back to our pal Leepu. The guy has a TV show, and in a bio it is stated that he had visited GMI (General Motors Institute), and I quote from that: “However, he was put off studying there by the volume of technical work therefore he decided to open his own workshop to get some practical experience.” VISITED a school. Put off by technical work. This may explain why he’s so willing to slice into a main structural component on a vehicle and compromise the very bones of the car, or ignore things like aerodynamics or suspension or even pesky trifles like wheel fitment. Effectively, we are presented with a hack… a 1:1 scale kit basher. Don’t get me wrong, it takes some skill to weld two things together, but it doesn’t impress me when you have no fucking plan or explanation for just WHY you’re joining those things in the first place. And you lose all respect from me when the combination of those parts you’ve created is questionably functional at best, and marginally pleasing to look at on the best of days. I bring this guy into our conversation here because he illustrates, nay, REPRESENTS everything that is wrong with what is sold as “design” in many cases.
 
Our industry sees a few shining stars each year, build-wise… Cars that look great and perform just as well. Yet for each of those, we have a handful that are loaded with “custom” touches applied simply for the sake of applying them, and can barely tolerate a drive from the trailer around the fairgrounds and back. The price tags are high, yet the engineering level is limited. And therein lies my frustration: We have at our disposal some of the finest engineering with regard to components… Bolt-in ready chassis, near-1000 HP engines and transmissions that can live behind them. Wiring systems that allow for plug and play performance and luxury accessories in hours versus days. Everything engineered to free up time to ENGINEER. We have the perfect storm of self-perpetuating design advancement, yet we lack the manpower and the fortitude to raise the fucking sails and capture that wind. The work involved in hoisting those sails is metaphorical, of course, it being more a case of learning vehicle systems and construction, and then applying that knowledge to DESIGNING versus simply decorating another theme cake.
 
Yet, here we are, sitting back while the world consumes shitty TV show after shitty TV show that do nothing but slap what I and many more have fought to make a legitimate industry of… Watching two-bit hacks run around like primates, pantomiming to some “drama” written by someone outside of the industry, and playing up the “grease monkey” mentality. I don’t see this industry as a soap opera. I see it as the means by which I feed my family. It’s about passion and intellect and talent and drive. Applying experience, knowledge and a desire to not just hang a scoop or bolt some large-by-fucking-hugely-oversize rims to a car, but to change the game and dig deep into that original hot rodding ethic of working to make something better in all ways than it could have ever been imagined when it rolled off of the assembly line. And as I see it, if you lack the fundamental knowledge and skill set to be a true custom car designer, then you are nothing more to me than some panel-banging monkey on a reality show, and my sworn enemy in the business.
 
Don’t get me wrong: If the TV shows like the one mentioned above are some sort of satire, at least have the courtesy of mentioning that in the credits or opening sequence. Give a disclaimer before some idiot attempts to mimic this crap, or worse, walks away with the feeling that this is what our industry is all about. Over the course of our history, we’ve had enough black eyes handed to us courtesy of a few miscreants. We stand at the crossroads of becoming the legitimate powerhouse of creativity and engineering that can push us well into the next century, or we can become the punchline to a joke on some poorly-produced cable TV show.
 
That said, ask yourself the next time you sit at the drawing board if you’re a designer or a decorator. And don’t get me wrong, there is a place for both… But know that if you’re the latter masquerading as the former that while I’m laughing at your shit, I do sincerely appreciate the check that came with the job of actually making your flourishes into something that works… even if two-thirds of it wind-up in the trash. And if that doesn’t get you angry enough to step up your game, you can always get a TV show and blow signal flare smoke at that rear spoiler. Some people like to watch that crap, and with your TV money you can open that bakery and really decorate some stuff, cupcake.

Fuck You, History Channel

abomination
You know why the Bangladeshi space program never really took off (I mean notwithstanding their technological breakthroughs in… uh… well, gee… screwing up their environment, or more dirt bikes per capita than any other country also named Bangladesh it’s hard to just name one, really)? I’d imagine due in part to having a country full of “designers” like this Leepu guy. Far be it for me to shit all over someone’s parade route, but I have to be as frank as possible when I shout a hearty “FUCK YOU, HISTORY CHANNEL!!” from the rooftop. What in the serious fuck were you thinking with this show??!
I have two theories:
One: The people behind this show are absolute trolling geniuses. From the creators and writers on through the actors, this could be the funniest thing on TV. And not in the “Ha-ha!” way, but the “Fill a viewer with absolute rage and send his mental state plummeting through concentric circle after concentric circle of blind hatred and sorrow and mistrust and fear and then something like understanding and then back to unrivaled anger and then a depressed state and then hopelessness and finally numbness and resolute passiveness” funny. Like a Woody Allen film wherein all of the jokes were written for his friends, so the hope of understanding it all is lost on you, unless you were married to the adopted daughter of your girlfriend, which is not unlike one of those jokes I just mentioned. It wants to be funny, but it leaves you feeling like you just showered with that odd little bar of soap in the hotel, and you can’t rinse something off of yourself.
Two: This show is serious, and the central characters and all members of History Network’s creative department are brain damaged.
Should it be numero two, then by golly, anyone watching this and thinking “hey, this guys IS brilliant” is in even worse shape than the stars of the show. I’m talking Dominoes pizza-ordering-and-setting-aside-time-to-gather-friends-for-the-show-level moron. The sort of guy you’ve worked with who is content to be in his entry-level job for eleven years, but bitches because he knows more than the suits, while showing up late every day and failing to complete even the simplest of tasks, yet can tell you every “fact” about some race bike he’ll never own and just how it’s all Bush’s fault as he brushes his ever-whitening mullety mane back from his forehead.
And far be it for me to bring “science” to the table, but for fuck’s sake… Watching a full episode the other night had me teaching my TV (and neighbors, I’m told) all about Bernoulli’s principle and other such engineering trivialities at very high decibels. Let me bring you up to speed.
Loophole and Fartwad were apparently setting out to build some drag car from an Olds Cutlass… but let’s not hold that against them. The slow kids all start someplace, and for many, it involves thinking that a GM-powered car can be a “race car”. The REALLY dim ones stick with that idea later in life (some even slap a fiberglass body around a Chrysler HEMI-powered tube chassis and think it’s a Camaro or some shit. That, my friends, is called NHRA Funny Car and Pro-Stock, but I digress). Having (thankfully – occasionally the universe throws even ME a bone) missed part ONE of this travesty (yes, a TWO-PARTER! In the first season. WTF.), I quickly gathered that a boat race led to some challenge to build a car, using a preposterous betting scenario – which may have been contrived by someone slightly LESS intelligent than our pizza-eating friend from earlier – which was somehow going to generate EIGHT HUNDRED HORSEPOWER from some wrecking yard LS engine with some poorly-designed turbo plumbing. Don’t even get me started on the PCV/catch can fix or the apparently left-alone stock rear end, mystery transmission and other nonsense. But hey, it has big-ass, shiny calipered brakes.
Aside from the technical faux pas all over this mess, it was the “aerodynamic research” that had me laughing and then thrown into a rage.
Limeaid was going to do the usual “groundbreaking design” and slap a Daytona/Superbird-style nose cone and rear wing on the car, but oh, my friend, ’twas the “logic” and “science” of it all that leads me to believe that the minds behind this are either again severely damaged, or of an utter demigod-level trolling brilliance that simply cannot be captured by mere mortals. You see, they were going to wind tunnel test this. Yes, test the aerodynamic properties of a slope-nose design wherein, mind you, THE FUCKING TOP WAS LEFT OPEN, CREATING A CLEAR PATH TO THE VERTICAL WALL THAT IS THE RADIATOR. So this “genius” has, in effect, created a shape that creates and probably AMPLIFIES the eddies as air tries to flow over this sad iteration of an automobile. I can’t begin to imagine what the Cd of this monstrosity is now, compared with its former brick-shaped self. But THAT isn’t even the funniest part. No… that comes when you see the “wind tunnel”. Now, when you think “wind tunnel”, you think “a tunnel with some wind-generating machinery”, correct? Apparently not in Bada-Fucking-Bing Noo Yawk or Bangladesh. No… they can make do with a shop fan in an open area. And a DAMNED SMOKE SIGNAL FLARE. While I could choose to go on about THAT, let’s concentrate on the science behind their “wind tunnel”, shall we? A shop fan. Benefit of the doubt given, let’s say we have a fan displacing sixty inches of blade length, each blade being three or so inches in width. Such a fan, if it’s a good one, can push between 17,000 and 19,000 CFM. That known, we can estimate air flow, when operating at peak efficiency to be around oh, say EIGHT, maybe EIGHT AND A HALF MILES PER HOUR. Add to that using a signal flare that is designed to disperse over large distances, and you can see where this is headed. Yet, the “genius designer” was out to prove that the three-foot wing “worked”… if the smoke were to flow to it. Let’s examine that just a bit. ANYTHING blown over a car will reach the back. Water. Poo. The kerosene film emanating from the landscaper’s truck ahead of me because he filled the tank in Enchilada before crossing the border this morning. A drunken bum (if you have enough lead-in speed). Apparently smoke from a signal flare blown at 8 MPH in a dispersed breeze. None of this proves any worth of design or function. Even in the remotest sense. The only scientific data to be gleaned regarding said wing would be that of visual proof that it exists somewhere on the physical plane, and that could be accomplished without the aid of Linguini’s thick-ass glasses. Yup… there it is, tacked onto the deck lid, providing absolutely no function whatsoever, unless that function is to waste materials, which you’d think that coming from a place like the sneaker-sewing capital of the universe that this ass hat would be far more frugal when it comes to things like steel or aluminum.
That all said, dear History Channel, please fuck yourself one more time. You’re undermining the things that I and others in the custom car design community have worked for, by presenting this hack as some “designer” (for fuck’s sake,he was “put off studying” automotive design “by the volume of technical work”. Jesus H. Christ… IT’S ALL FUCKING TECHNICAL WORK IF YOU UNDERSTAND THE JOB), and showing some wrench sketching something that passes for a “rendering” on the skill level of a seven year old, and then cobbling-together unsafe heaps in the name of “cars”??! Stick to “HISTORY” like your contrived bullshit shows like “Life After People” and other nonsense. It’s one thing to present garbage in the names of “entertainment” (i.e. Lifetime, Oprah’s network and MTV, for example), but to bold-faced lie to viewers (i.e. made-up timelines and budgets and other dramatic bullshit, but a quick stop on Wikipedia of all places (I know… it’s like going to CNN, MSNBC or Brian Williams for the truth most times, but till, let’s try to keep things on the level here), but in the intro, Loadsofbull claims that he brought Leapfrog to the US to build cars. Hmmm. Seems that Discovery Networks has a long history with this guy, starting as far back as 2006. This latest show is just another iteration of the prior two failed attempts. He’s lived in Idaho since at least 2013. Again, this could be one of two things going on:
One: The people behind this are mad geniuses, furthering the agenda to push the “immigrant comes to America and makes it big” pablum via a contrived TV show or
Two: The creative development at your network is in the spiral grip of the flushing toilet you float in, and you feel that this is the best you can do to feed the viewing public with insipid programming that further insults their steadily declining intelligence.
I’m really looking forward to Life After the History Channel.
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